Heavy Horse

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Large Animal

HD: 4d8

HP: 56

Initiative: +7

Speed: 30 feet

AC: Base: 19 (-1 size, +7 dex, +3 natural) With CA: 20

CA (att/def/counter/speed): +2 (+1/+1/0/0)

Attacks: (up to 2) Hoof +6 (1d8+10 bludgeoning)

Special Qualities:---

Saves: Fort +11, Ref +9, Will +5

Skills ranks (total/ranks): Athletics +2, Awareness +2 (Listen +11/2)

Feats: None

STR 10, DEX 7, CON 9, INT 3, WIS 5, CHA 3


The heavy horse, because it is not trained for combat, takes a -4 to attacks. They are tougher, stronger, and stupider than their lighter cousin, the Light Horse.

Carrying Capacity

Advancement

Most heavy horses will not see advancement, simply because a life of work on a farm or as a workhorse does not tend to give it enough experience to gain hit dice. If it becomes a Heavy Warhorse through training or it is used as a warhorse because of great need, it has greatly increased chances of advancement. See the Heavy Warhorse for advancement.