Fugitive Step

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Prerequisites: Established Character, Traceur, +8 Acrobatics
Cost: 6 General Upgrade Points

Fugitive Step allows you to move on horizontal and vertical surfaces (such as walls and ceilings) as though you were moving normally on ground. You must stop moving on a surface you can stand on. If you end your turn on a wall or ceiling, you fall, incurring the appropriate amount of damage.

Moving from a horizontal to a vertical surface and vice-versa costs an extra 5 feet of movement. An Acrobatics(Tumble) check of 30 nullifies this penalty.

Normally: You cannot do this.

Special: Characters that have access to Agility's Acrobatic Movement Primary Ability Feature don't have to take the Traceur Feat to qualify for Fugitive Step.