Freedom of Motion

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Prerequisites: 10 Speed, Speed as a Primary Ability, Improved Initiative, Combat Reflexes
Cost: 10 General Upgrade Points

You no longer have a turn in combat. Instead, you can act at any time during the combat turns of combatants with a lower Initiative roll than your own. In the case of simultaneous Move Actions, you and the other character move one AP at a time.

you spend AP at the normal rates for actions made on your turn. Additionally, you are still rendered Open normally.

Normally: You cannot do this.