Difference between revisions of "Far Shot"

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{{Feat
+
<noinclude>{{Feat
 
|+2 [[Combat Ability]], [[Point Blank Shot]]
 
|+2 [[Combat Ability]], [[Point Blank Shot]]
 
|4|Ranged weapons with which you are proficient travel one further ranged increment than normal, and the range increment of [[Thrown Weapon]]s with which you are proficient are doubled.
 
|4|Ranged weapons with which you are proficient travel one further ranged increment than normal, and the range increment of [[Thrown Weapon]]s with which you are proficient are doubled.
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[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Feats]]
 
[[Category: Feats]]
 +
</noinclude>
 +
<includeonly>{{Feat(Table) | <small>— [[Far Shot]]</small> | 4 | [[Point Blank Shot]] | 1 more range increment for projectile weapons, doubled range increment for thrown weapons}}</includeonly>

Latest revision as of 19:01, 10 May 2011

Prerequisites: +2 Combat Ability, Point Blank Shot
Cost: 4 General Upgrade Points

Ranged weapons with which you are proficient travel one further ranged increment than normal, and the range increment of Thrown Weapons with which you are proficient are doubled.

The Sling has special rules pertaining to this feat - see descriptions on that page.


Normally: You cannot do this.