Difference between revisions of "Established Feats"

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(General Established Feats)
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! width = "180" | Feat Name !! width = "35" |Cost !! width = "210" | Prerequisites !! Benefits
 
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{{Feat(Table) | [[Spell Resistance]] | 6 | 5 ranks in the [[Magic]] Discipline, spellcasting score of 8 or better, [[Counterspelling]] | Gain spell resistance equal to 10 + your ranks in [[Magic]], so long as you are conscious.}}
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{{Feat(Table) | [[Spell Resistance]] | 6 | 5 ranks in the [[Magic]] Discipline, spellcasting score of 8 or better, [[Counterspelling]] | Gain spell resistance equal to 10 + Willpower + your ranks in [[Magic]], so long as you are conscious.}}
  
 
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Revision as of 11:23, 10 March 2011

Established Feats are only available to characters at or above the Established Stage. Established feats go above and beyond Novice feats. While they may be more expensive, the powers they offer are quite potent.

General Established Feats

Feat Name Cost Prerequisites Benefits
Expanded Concentration 6 +4 Concentration Gain an additional Combat Thread
Leadership 6 None Create information networks, gain help from experts and professionals at reduced to no cost.

Established Magic Feats

Affects magical abilities.

Feat Name Cost Prerequisites Benefits
Spell Resistance 6 5 ranks in the Magic Discipline, spellcasting score of 8 or better, Counterspelling Gain spell resistance equal to 10 + Willpower + your ranks in Magic, so long as you are conscious.