Dying

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Revision as of 08:23, 30 June 2010 by Noirmachina (Talk)

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A character that is Dying has less than 0 HP.

At the end of every round, a dying character that has not stabilized takes 1 point of damage. However, a dying character has a 10% chance to stabilize each round as well, rolled before taking damage. There are some feats and abilities that increase this % chance.

A Heal check can easily stabilize a dying character.

A character is Dead when his HP reaches (0 - his Constitution score).