Difference between revisions of "Dodge"

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{{Feat
 
{{Feat
|7 Dexterity
+
|4 Agility
 
|4|When fighting, the character gains a +1 dodge bonus against attacks from the person(s) he is facing. This applies against ranged attacks entering via the space they are facing as well. This bonus is lost whenever the character is denied his dexterity to [[AC]].}}
 
|4|When fighting, the character gains a +1 dodge bonus against attacks from the person(s) he is facing. This applies against ranged attacks entering via the space they are facing as well. This bonus is lost whenever the character is denied his dexterity to [[AC]].}}
  
 
[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Feats]]
 
[[Category: Feats]]

Revision as of 09:50, 23 March 2011

Prerequisites: 4 Agility
Cost: 4 General Upgrade Points

When fighting, the character gains a +1 dodge bonus against attacks from the person(s) he is facing. This applies against ranged attacks entering via the space they are facing as well. This bonus is lost whenever the character is denied his dexterity to AC.

Normally: You cannot do this.