Difference between revisions of "Craft"

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(Devisions of Craft)
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The Craft skill is used to manufacture items. Each type of item manufacturing requires a different subskill (see below), but the mechanics of creating objects are as follows:
 
The Craft skill is used to manufacture items. Each type of item manufacturing requires a different subskill (see below), but the mechanics of creating objects are as follows:
  
#Find the base price of the item in [[uV]]
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# Find the base price of the item in [[uV]]
 +
# In order to make a function item, a character must work for a number of full days equal to the item's price in [[uV]]
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# For every day of work, the character makes a Craft check of the item's [[DC]].
 +
#* If the check succeeds, the character has gained a day of work
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#* For every 5 points the check is over the DC, the character gains a half day of work
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#* If the check fails by 10 or more, the work is ruined and the character must start over
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When making [[Masterwork]] items, for every additional 50% of time is spent creating an item, the crafter can improve the quality of the item by one unit, as per the rules found [[Masterwork|here]].
  
 
= Devisions of Craft =
 
= Devisions of Craft =

Revision as of 20:47, 31 May 2010

Specialized Skill

The Craft skill is used to manufacture items. Each type of item manufacturing requires a different subskill (see below), but the mechanics of creating objects are as follows:

  1. Find the base price of the item in uV
  2. In order to make a function item, a character must work for a number of full days equal to the item's price in uV
  3. For every day of work, the character makes a Craft check of the item's DC.
    • If the check succeeds, the character has gained a day of work
    • For every 5 points the check is over the DC, the character gains a half day of work
    • If the check fails by 10 or more, the work is ruined and the character must start over

When making Masterwork items, for every additional 50% of time is spent creating an item, the crafter can improve the quality of the item by one unit, as per the rules found here.

Devisions of Craft

Devision Example Items
Alchemy
Bowmaking
Calligraphy Elaborate script
Carpentry Wooden buildings and structures
Composition Drawings, paintings, artistic designs
Fletching Arrows
Forgery Fake insignias, fake legal documents
Gemcutting Cutting precious stones for jewelry
Glassworking Stained glass, blown glass
Machining * Metal gears and machined metal parts
Smithing Swords, Crossbows, Armor
Stonework Stone statues and carvings
Trapmaking
Woodworking Wooden spoons, sculptures, furniture

* - Only used in Era IV