Counter Bonus

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Combat Ability points attributed to the Counter Bonus decrease the size of the Counter Window.


The counter window determines the magnitude by which an attack as to fail against a defender's AC in order to Counter it. The window starts at -5, meaning that an attack has to be 5 less than the defenders AC or worse in order for it to be countered.

For every point of Counter Bonus, the Counter Window goes up by 1. Thus, if a character allocates 3 points of Combat Ability to his Counter Bonus, his Counter Window is -2. In this case, an opponents attack would only have to be 2 less than the his AC or worse in order to initiate the counter.

  • By default, a character's Counter Bonus cannot be more than +5 (opponent's attack equal to or less than defender's AC).