Difference between revisions of "Counter Bonus"

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m (moved Counter Window to Counter Bonus over redirect: Rehashing Counter rules.)
(No difference)

Revision as of 16:22, 12 July 2010

Combat Ability points attributed to the Counter Bonus decrease the size of the Counter Window.


The counter window determines the magnitude by which an attack as to fail against a defender's AC in order to Counter it. The window starts at -5, meaning that an attack has to be 5 less than the defenders AC or worse in order for it to be countered.

For every point of Counter Bonus, the Counter Window goes up by 1. Thus, if a character allocates 3 points of Combat Ability to his Counter Bonus, his Counter Window is -2. In this case, an opponents attack would only have to be 2 less than the his AC or worse in order to initiate the counter.

  • By default, a character's Counter Bonus cannot be more than +5 (opponent's attack equal to or less than defender's AC).