Difference between revisions of "Awareness"

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{{Skill List}}
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'''General Skill — Intuition and Intellect'''
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Awareness covers characters' ability to perceive and keep track of their surroundings. Uses of Awareness include noticing details through a quick glance, listening to one's surroundings, and methodically searching an area.
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'''Actions Covered'''
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*Spot
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*Listen
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*Search
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= Specific Uses =
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== Spot ==
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'''Intuition'''
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Spot is the natural counter to the [[Stealth]] skill's [[Stealth#Hide|Hide]] action. If a character's Awareness(Spot) check is over the hider's Stealth(hide) check, the spotter sees the hider.
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The use of Spot is a free action.
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Characters not actively using spot (IE: A person not actively watching a room or a guard post) receives a -5 penalty to their check.
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== Listen ==
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'''Intuition'''
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Listen is the natural counter to the [[Stealth]] skill's [[Stealth#Move Silently|Move Silently]] action. If a character's Awareness(Listen) check is over the Stealth(Move Silently) check of the character that is trying to sneak, the listener hears the sneaking character.
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The use of Listen is a free action.
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Characters not actively listening receive a -5 penalty to their check.
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== Search ==
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'''Intellect'''
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The Search action cannot be performed in combat. In general, it takes five minutes per 5-foot hex to thoroughly search the area.
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{| border = "1"
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! Action
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! DC
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! Time taken
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|-
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| Item is in plain view
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| 10
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| Time is halved
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|-
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| Item is stored in a chest or similar container
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| 15
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| Normal time
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|-
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| Item is hidden (under a bed, slipped in between books)
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| 20
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| 150% time (Time and a half)
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|-
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| Item is hidden well (item with a hollow compartment, in the stuffing of a pillow)
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| 30
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| Double time
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|-
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| Item is hidden deviously well (expertly crafted secret compartment)
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| 35
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| Triple time
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|}
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Exceptionally well-chosen hiding spots may have even higher DCs.
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= Skill Tiers =
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{{Skill Tier Cost}}
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== Tier One ==
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A character with Tier One Awareness has a chance (25% + Total Awareness(Search) Modifier) to find the item he is looking for in half the time.
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== Tier Two ==
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A character with Tier Two Awareness gains a +4 bonus to his [[Initiative]] check.
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== Tier Three ==
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A character with Tier Three Awareness is treated as always actively observing his surroundings for the purposes of the Spot and Listen actions.
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[[Category: Core Rules]]
 
[[Category: Core Rules]]
 
[[Category: Skill]]
 
[[Category: Skill]]
[[Category: Unfinished]]
 

Latest revision as of 10:53, 10 December 2011

Skill List

General Skill — Intuition and Intellect

Awareness covers characters' ability to perceive and keep track of their surroundings. Uses of Awareness include noticing details through a quick glance, listening to one's surroundings, and methodically searching an area.

Actions Covered

  • Spot
  • Listen
  • Search

Specific Uses

Spot

Intuition Spot is the natural counter to the Stealth skill's Hide action. If a character's Awareness(Spot) check is over the hider's Stealth(hide) check, the spotter sees the hider.

The use of Spot is a free action.

Characters not actively using spot (IE: A person not actively watching a room or a guard post) receives a -5 penalty to their check.

Listen

Intuition Listen is the natural counter to the Stealth skill's Move Silently action. If a character's Awareness(Listen) check is over the Stealth(Move Silently) check of the character that is trying to sneak, the listener hears the sneaking character.

The use of Listen is a free action.

Characters not actively listening receive a -5 penalty to their check.

Search

Intellect The Search action cannot be performed in combat. In general, it takes five minutes per 5-foot hex to thoroughly search the area.

Action DC Time taken
Item is in plain view 10 Time is halved
Item is stored in a chest or similar container 15 Normal time
Item is hidden (under a bed, slipped in between books) 20 150% time (Time and a half)
Item is hidden well (item with a hollow compartment, in the stuffing of a pillow) 30 Double time
Item is hidden deviously well (expertly crafted secret compartment) 35 Triple time

Exceptionally well-chosen hiding spots may have even higher DCs.

Skill Tiers

This skill starts at Tier Zero. The upgrade cost of skill tiers is 2 + (Current Skill Tier x2) Upgrade Points.

Tier One

A character with Tier One Awareness has a chance (25% + Total Awareness(Search) Modifier) to find the item he is looking for in half the time.

Tier Two

A character with Tier Two Awareness gains a +4 bonus to his Initiative check.

Tier Three

A character with Tier Three Awareness is treated as always actively observing his surroundings for the purposes of the Spot and Listen actions.