Action Cost

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Movement

Normal Movement

Action On-Turn Cost Off-Turn Cost Open
5-foot Shift* Free 1 No
Change Facing Free 1 or Free with movement No
Move Action 1 1 Yes
Stand From Prone 2 2 ** Yes

* See description ** Only on a conditional action

Magical Movement

Action On-Turn Cost Off-Turn Cost Open
Use an Innate Movement Power 1 2 No

Attacks

Normal Attacks

Action On-Turn Cost Off-Turn Cost Open
Attack with main weapon 4 2* No*
Attack with off-hand weapon 4 or 2* 2 No*
Mêlée Bash 2 2 No
Grapple 4 2* Yes
Trip 4 3 Yes

* See description

Magical Attacks

Action On-turn Cost Off-turn Cost Open
Cast a memorized Sigil Power 4 4 Yes
Cast a known Sigil Power 6 6 Yes
Cast a free-form Sigil Power 8 Impossible Yes
Use an Innate Power violently 4 4 Yes

Other Actions